![]() ![]() I’m not quite sure why it actually exists. There is also a new Pet Training skill, but. Played pets can get ill and be taken to the vet, which was something I had been hoping to see in Get to Work, but didn’t. I would really like to see a patch or mod that brings the doctor career in line with the new standard set here.īeing a vet plays like a combination of Get to Work’s doctor career and running restaurants in Dine Out. From my experience with the skill, it’s also impossible to get into a situation where one has to guess which diagnosis to make. Although it’s still possible for the experienced player to identify and treat the illness by sight alone, new visual cues have been added to the pie menu for treatments. The vet skill plays similarly to the doctor career from GtW, but with marked improvements. Much like Vampires, this pack seems to hold the uncanny ability to make Get to Work seem worse the longer it’s been out. New in the pack is the veterinary skill and the ability for sims to own vet clinics. I wasn’t a fan of playable pets in 3, but I know this could be a deal-breaker for a lot of people so it bears mentioning. And unlike 2, there is currently no cheat that makes them so. Pets in this pack aren’t controllable, unlike in 3. Whatever the reason, it’s a sad day for those of us who want to simify our low-to-the-ground pups. Or perhaps EA just didn’t think it worth the time and effort to implement unique animation sets for the weird looking breeds. Perhaps The Sims takes place in a fair universe where humans never subjected animals to aggressive inbreeding. This makes it almost impossible to recreate some of the more peculiar dog breeds, specifically Dachshunds and their particularly short legs. There are only two available animation skeletons for dogs large and small. Other customization options previously present in previous games are also there. The best part of the new ‘Create a Pet’ by far has to be the ability to paint directly on your pets’ coats with a full color wheel in the same manner of 3’s Create a Style and quite a lot of brushes to choose from. Surprisingly for The Sims 4, pet customization is amazingly robust. For example, cat’s cannot be walked or swim, but they tend to keep themselves clean, enjoy climbing on everything and will harass pests (both from the newly included mouse hole and the lot-trait-locked one included in City Living). ![]() ![]() Cats and dogs are appropriately differentiated from one-another (something which I felt that previous pets installments lacked) and both species have unique behaviors and interactions available. While this is a disappointing direction to take for someone who very much enjoyed keeping birds in The Sims 2 and 3, the cats and dogs in The Sims 4 seem to be, in exchange, more fleshed out than their previous game counterparts. Smaller critters aren’t included in this round of pets that sims can keep, and the focus of the pack lies entirely on its titular creatures. ![]() Forgoing a cool name like “Unleashed” or a straight-to-the-point one like simply “Pets”, Cat’s Ampersand Dogs is the first Sims expansion that sets out to actively make URL’s more confusing. Pets have consistently been one of the most requested features in every Sims game. The year’s gap between Get Together and City Living doesn’t seem to have been a fluke now, and it looks like that will be the new norm for this particular format of Sims 4 content. It’s that festive time of year again! That’s right, it’s time to play another The Sims 4 expansion. ![]()
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